Saturday, December 24, 2016

Review - Killing Floor 2


I rarely played the first Killing Floor, but this time around I am really enjoying Killing Floor 2. Developed and published by Tripwire Interactive, Killing Floor 2 was released out of early access on November 18th 2016 for the PC and PS4. The game is a co-op First Person Shooter that is much like Left 4 Dead in terms of game play.

Killing Floor 2 has two modes and 12 official maps, with more created by the community. The two modes are Survival and VS Survival. In Survival you play with up to 12 other players cooperatively against waves of Zeds. You can also play this mode Solo, but it is a lot more fun playing with others online or just with your friends. You can have a Survival match last up to just 4 waves or the max of 10 waves. The last wave is the boss fight, if your team survives then the humans are victorious. If the Boss kills everyone on the team, then the humans lose. VS Survival mode is much like Survival mode except it is a PvP version of Survival for up to twelve players, in this mode two teams of up to six players each take turns playing humans vs. Zeds, each match lasting four waves plus a boss wave. One team plays human and the other a mixture of specially modified Zeds backed up by AI controlled Zeds until the human team is defeated or it defeats the boss, at which point the two teams switch sides and the battle continues. After each team has a turn playing both humans and Zeds, they both receive a score based on their performance and the higher score wins!

What are Zeds? Zeds are failed experimental clones created by Horzine Biotech, a biotechnology company in London, England. They are also known as zombies. In Killing Floor 2 there are a total of 13 different types of Zeds, including the two bosses. As you start off in the first wave only a few easier type of Zeds show up. As you progress through the waves the game starts to include more challenging and tougher Zeds into the fight. When your team reaches the Boss wave, one of two bosses will show up, either the Patriarch or Hans Volter. As you play on higher difficulty the Zeds get harder to kill and change their tactics a bit.


In terms of game play, Killing Floor 2 is rather simple. It is a FPS where you have to survive waves and waves of Zeds till the boss. After each wave you have to go to the Trader Pod to buy more ammo, armor, and better guns. Depending on how well you did during the wave you will get cash to purchase these items. There are over 60 weapons to choose from and each weapon is specialized by perks. There are ten perks in Killing Floor 2 and each perk has their own unique skills. You can choose one skill per five levels up to level 25. At the beginning of the game you can only choose one perk to play as, but gain all the skills up to level 25 for that perk. Although, you can switch perks during mid-game, but to maximize benefits of that perk you would have to buy the weapons for that perk, which could be costly. The great thing about the weapons is you don't have to buy the one meant for your chosen perk. You can use any weapon you want and gain experience towards that perk the weapon is meant for. For example, if you picked the Melee perk at the beginning of the game, of course using Melee weapons would benefit you greatly. But you could buy an assault weapon and use that instead. You will not get the bonuses meant for that perk (until you switch your perk and skills in game), but you gain experience towards the perk that uses assault weapons.

Aside from choosing perks, and skills you can also customize your avatar by choosing from 10 characters. From there you can then customize how they look. Characters do not have any affect on Perks or Skills. They are just there for looks. Killing Floor 2 does have a in-game store where you can buy weapon skins, keys to open supply crates, and items for your character to further customize your look. These are just added visual transactions that have no affect on the game play and are 100% optional.


How about the story in Killing Floor 2? Well, there really is not much of one. The simple story is the CEO of Horzine Biotech created these creatures called the Zed and In his background story you find out he becomes The Patriarch. Who is one of the bosses in the game. That is pretty much all there is to it. If you are looking for more of a story in Killing Floor 2, then this game is not for you. Killing Floor 2 is all about co-op survival against waves of Zeds.

JB The Gamer's Final Rating on Killing Floor 2: 4 out of 5 - Great Game.

Killing Floor 2 is a great game. It is fun to play with a group of your friends or even online to see how far you can survive on each map. It can take hours of play to gain all the skills in the perks within Killing Floor 2. I find my self coming back to play this game over and over again. I even enjoy playing this game with random people online. Mix the awesome FPS gun play with heavy metal music and Zed time (Zed time is where the game slows down for a bit when someone gets a critical hit. It feels like you are in the Matrix for a few seconds.), and you got your self one damn fun game.

It was hard for me to find any faults to the game and I didn't run across any gaming breaking bugs. But I gave it a 4 out of 5 because I didn't like the micro-transactions, even though they are optional. And the repetitive game play can wear on you. Yes, I do keep coming back, but I can only play for a few hours before I have to walk away because I get the feeling of been there done that. Also, there is a lack of tutorial in this game. You pretty much just jump right in, with no learning how to play the game. But all and all Killing Floor 2 is a great game to pick up and worth the asking price of $30 on the PC.


Killing Floor 2 is available for the PS4 & on Steam for the PC.



A

Monday, December 19, 2016

Game Corp DX - Games Under $30 Worth Playing


Ever since Game Dev Story came out for the iOS back in 2010. I have noticed a surge of games based around this type of management simulation the last five years. I was addicted to it and Game Dev Tycoon as well. Game Corp DX is another management simulation game set in this theme. It was created and produced by an indie studio called Endless Loop Studios. Game Corp DX is based on the Flash game with the same name, minus the DX.

The game is very simple yet addicting. You start off with a small team in a small office producing micro games (mobile games really). As you grow and make more money you can expand your employee count and office space. Making a game is as easy as creating name, picking the genre, and then assigning works. Depending on how big of a game will determine how many employees you can assign to a game project. The management part is making sure your employees have food, water, and are well trained. It doesn't get anymore complex then that. The big motivation in this game is making lots of money and winning all the awards from the other companies (competition).

Like I said Game Corp DX is simple, but it can be addictive. Why is it worth playing for under $30. For starters it is only $3 and the game is solid and fun. It is well worth the $3 investment for hours of mindless enjoyment. If you like the Game Themed Tycoon games then this is a must own. Game Corp DX is available only on Steam.


Tuesday, December 13, 2016

Mother Russia Bleeds - Games Under $30 Worth Playing


Mother Russia Bleeds is a game based on the old beat'em ups from the 80s like Double Dragon. You choose from four different characters, each with their own strengths and weaknesses. Then with a limited set of moves you take on waves of enemies leading up to a boss fight at the end of each level.

The story is simple, your character is kidnapped and forced to use a drug called Nekro. So, naturally your character sets out to find out why they were kidnapped and forced you to be addicted to this drug. From this point on you have to use the drug to heal and gain a temporary boost to speed and strength. You progress through each level by beating the shit out of everyone that gets in your way. Of course each level gets harder as you progress.



Mother Russia Bleeds has two modes, Story and Arena mode. Story of course is the campaign and Arena is where you fight wave after wave seeing hold long you can last. The Arena modes can unlock different drugs which have different affects, which you can then use in the Arena or Story mode. There is also Local Co-Op so you can play with up to four friends.

I had a lot of fun playing this game by my self. It was challenging and pretty violent. For $15 Mother Russia Bleeds is definitely a game worth playing for under $30. I wouldn't mind seeing the developer make a sequel either.


Mother Russia Bleeds is avialable on the PS4 & PC from Steam, GOG.com, & Humble Bundle.

Thursday, December 1, 2016

Review - Planet Coaster


Planet Coaster is the RollerCoaster Tycoon successor we have all been waiting for. Created by Frontier, the guys who did many other Coaster Tycoon games even Roller Coaster Tycoon 3. Planet Coaster is by far their best work yet.

Since RollerCoaster Tycoon hit the market back in 1999, I have been a fan. I bought and played the first, second, and third for hours and hours. The RollerCoaster Tycoon games are some of the few games I still return to, to this day. So where does Planet Coaster stack up against the golden child that is RollerCoaster Tycoon? Let me just say that Frontier has created one hell of a coaster tycoon simulation game. The freedom of creation is amazing. If you can dream it, then you can build it. Frontier has given players some powerful tools to design, and create some epic parks. The detail in this game is amazing. You can zoom in so close you can see the inside of shops. Detail and creation is what the developers had in mind. You can come up with and create pretty much what ever you want. Take a shop for instance, you get the basic box building which you can then adjust its size. Then you can place all kinds of scenery around it, coming up with some epic ideas. Once you have designed a shop's look that you like you can save the whole thing as a blueprint and replicate it again and again and keep it for future use in another park. The freedom of creativity is epic in Planet Coaster.


Once you have installed the game and fired it up you get to create an avatar. I guess this is suppose to represent you because it shows you on the world map and anyone else who is playing the game or just your friends. At times these people's avatars will visit your park. Aside from that, I don't really know what else the avatar does, but once it is created you can then choose from the three main modes of the game. Career mode, Challenge mode, or Sandbox mode. The Career mode is kind of like the single player. You follow a set of missions, as you complete each mission the game unlocks more to play. This mode also kind of acts like the tutorial of the game. Sandbox mode is pretty much the free for all mode. You get unlimited money and just create to your hearts content. The Challenge mode is where more of the management part of the game comes alive. This is where you have a set amount of money and decide if you want to charge people as they enter the park or charge per ride. This mode also has challenges for you to complete as you play. There are no time limits on the challenges so you can complete them at any time. But you have to watch your spending, because you will run out of money quick if you don't manage your park correctly. For me I found that the Challenge Mode was more of my style of play. I enjoyed this part of the game a lot. My goal was to make the best park and loads of money.

I have praised Planet Coaster for its powerful tools for creating some epic parks. But the game isn't perfect, Planet Coaster has some faults. One of it's biggest faults is the lack of a proper tutorial. With all the powerful tools, it doesn't really explain much on how to use them. You pretty much have to figure out what everything does as you play. It would have been nice to have a good tutorial to teach you the game and maybe some advance tool videos online. Planet Coaster basically just throws you to the wolves and makes you figure mostly everything on your own besides a few basic tool tips. Another fault, and a good tutorial could fix this, are some of the alerts that keep popping up I didn't know much on how to fix them. For example, the percentage of peeps that say a line is to long. This hurts your rating, but I couldn't find or figure out how to fix this problem. Again the game relies on you figuring it out for your self with little to no help. Also, as you create a big enough park, the detailed graphics can start to slow down even the more powerful of PCs. The frame rate starts to drop the bigger your park gets. It's not a major issue, but could be a problem for people playing on older machines. Even turning down the graphics doesn't help much at very large park sizes.


In conclusion, Planet Coaster is the best Coaster Tycoon game that has been released in a long time. Frontier has improved on their formula from the RC3 days and even fixed a major bug from RC3. The damn looking for group bug with peeps. The powerful creation tools that they give you is amazing. I am no artist, but what others have created and put on Steam Workshop is pretty awesome. I didn't mention this but the coaster creation and path creation is a little cumbersome and takes a bit getting use. I have spent hours and hours again in a Coaster Tycoon Simulation game thanks to Planet Coaster. It is worth the $45 price tag, unlike the horrible RollerCoaster Tycoon World game that came out around the same time. If you love to create and manage a park, then Planet Coaster should be your go to game.

JB The Gamer's Final Rating on Planet Coaster: 4 out of 5 - Great Game.

The lack of tutorials for all the tools and management of the game hurt the score on Planet Coaster. Also the performance issues with bigger parks. But that shouldn't really stop you from picking up easily what is the best Coaster Tycoon game of the year.



Planet Coaster is currently only available for PC on Steam.